Creator Events specifically provide blue mushrooms (don’t eat them!)
which can be spent in the #🍄-creator-shop, a staff-run shop that provides unique services and assets.
Here are some examples of the specialties created by our talented team that you can purchase (using blue mushrooms) from the creator shop! Please check the sheet listed below for updated prices and availability.
Cloudberry Fern
Cloudberry fern with smokeless purple brazier embedded.
Cloudberry pickables are not farmable.
Bone Flower
A stinky, pulsating flower to ward off enemies. Made by Jord.
Bonepile Torch (Green)
It's a pile of skulls with a green smokeless torch.
Designed by Jord.
Bonepile Torch (Orange)
It's a pile of skulls with an orange smokeless torch. Designed by Jord.
Deadly Ruins (Portal)
Jump into the mouth of the skull to travel to another place.
Your base, your farm, the underworld? Only you can decide. Built by Luna.
Eostre's Table
Custom glass and flametal table with non-farmable pickables.
Original artist - Ironsides. Updated by the Creator team.
Guck Flower
A flower with a putrid smell found in the depths of a swamp.
Guck sacks seem to have grown into this strange plant.
Made by Halvar.
Glass Flower
A flower made of crystal. Includes non-farmable pickables. Flax is decorative only and will not grow back. Made by Jord. Required to be touching ground.
Tar Flower
A stinky, pulsating flower to ward off enemies. Made by Jord.
Black Marble Light Post (Purple)
Black marble post with a purple light designed by Jord.
Black Marble Light Post (Guck)
Black marble post with a guck light designed by Luna.
Black Marble Light Post (Orange)
Black marble post with an orange light designed by Jord.
Evil Grassy Well
It's the grassy well, but evil. Made by Jord.
Grassy Well
An ethereal well that the earth has begun to reclaim. Includes non-farmable pickables. Made by Jord.
Roadside Skull Lamp
Roadside skull lamp with a smokeless green torch designed by Wookie.
Rainbow
It's a rainbow by Jord. Base requires ground contact.
Skullbug
An abomination created by the combined dark magic of Rab and Gork. Made from guck sacks, ribs, roots and a giant skull. Seat to ride it is included! Made by Halvar.
Sparkling Bumble
Huge bumblebee made of crystals that players can "ride" on.
Made by Wookie.
Sonnenblume
A sunflower to brighten your day! Designed by Halvar.
Tree of Life
Tree of Life from Era 9. Made by Miado.
Throne of Embers
A magical throne with 19 comfort, a portal inside the staff at the top, and rough stairwell connecting to the ground.
(~400 instances; placeable anywhere) Made by Hasufer.
Swamp Bridge
A 36 meter bridge that is fully walkable and suitable for the swamp. Cannot be placed over water where boats need to pass through. Built by Miado.
The Wanderer
An dark angelic-like sculpture with tiny swamp trees and a faint holy glow. Originally built by Luna in Era 2 with unique prefabs later added.
Slayer's Tribute
A custom-built Slayer Tribute Viking Statue. Original artist - Grandsonofsofis.
Updated by the Creator team.
Vaelmir's Valkyrja
Valkyrie sculpture featuring unique prefabs such as the flying core and 1 standard-sized demister. Original artist - Vaelmir. Updated by the Creator team.
Glowing Mushroom (Scaleable)
Scaleable up to x20. The glowing mushroom you can build in the Pottery Barn mod except with scaling options.
Guck Glow
Provides a single permanent glow effect from guck. No poison damage. No guck included. Not Scalable.
Surtling FIrehole
Firehole seen at surtling spawners with no spawners included. Provides small fire buff. Several placed may cause FPS issues. Mildly changes terrain. Not Scalable.
Yule Tree
Provides additional +1 Comfort. Note: Player can only purchase once in a given Era.
Maypole
Provides additional +1 Comfort. Note: Player can only purchase once in a given Era.
Jack o' Turnip
A cute, tiny, purple pumpkin that glows. Not scalable.
Yuleklapps
White holds 1 item, green holds 2 items, and pink holds 3 items. Not scalable.
Pickable Plant Package
Scalable (minus the mushrooms). Options: Thistle, Red/Yellow Mushrooms, Berries, Fiddlehead, or Smoke Puffs. Note: Player can only purchase 10 pickables total in a given Era.
Ashlands Fortress
Provides 1 Ashlands Fortress. Structure is godhealthed with no furniture or spawners. Consists of about 2.5K instances. Note: Players can only purchase 1 fortress per era.
Natural Beehive
A single beehive as found in nature. Provides no honey. Bees will sting. Will be given infinite health to prevent destruction. Not Scalable.
Plains Stonehenge
Provides the stone formation you see in the plains.
No spawners included. Not Scalable. Placement requires ground contact. Note: Can mildly or drastically adjust existing terrain. (Height restrictions apply: 50m above sea level / 10m above land) Ps. Other plains stone formations are not offered due to their inconsistent rock/flattened land generation.
Ribcage
The bone ribcage found in the mistlands. Comes godhealthed and with the option to scale it up to two times.
Mountain Well
The mountain well you see in the snowy mountains that goes underground. Not Scalable. Note: Can mildly or drastically adjust existing terrain.
Tar Pond
Have tar water added to a dug out trench/ditch (requires ground contact to place). One placement covers about 1 sector.
Warning: Gives tarred effect. Cannot be placed on starter continents or in meadows.
Water Pond
Have water added to a dug out trench/ditch (requires ground contact to place). One placement covers about 1 sector. Note: Fish and/or swim mechanics do not function in this water.
Small Rocks
Scalable x10 (mistlands rocks cap at x5). Small rocks you find in the meadows, black forest, plains and mistlands.
Large Rock
Scalable x2. One large rock you find in the meadows, black forest, mountains, or plains.
Bog Witch NPC
The Merchant NPC Bog Witch by herself.
Must be placed in a private, warded location of the player purchasing her. Placement requires ground contact. Not Scalable.
Haldor NPC
The Merchant NPC Haldor by himself.
Must be placed in a private, warded location of the player purchasing him. Placement requires ground contact. Not Scalable.
Hildir NPC
The Merchant NPC Hildir by herself.
Must be placed in a private, warded location of the player purchasing her. Placement requires ground contact. Not Scalable.
Caged Enemy
Purchase an enemy to be placed in an enclosed space that must player must provide. Player must provide enemy type and level.
No enemies over level 3. No bosses. No enemies players can tame, breed or generate a farm with. No spawners included. Enemy will not have infinite HP nor will it be tamed. Insurance comes with the purchase in the event of lag.
The services we offer in our creator shop vary, so please take a look at the embedded document below or follow the link.